_5CanvasZ顺序

This commit is contained in:
Bunny 2025-01-25 22:13:28 +08:00
parent 693bf30c49
commit 3184d4f42b
8 changed files with 94 additions and 0 deletions

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@ -8,6 +8,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "_3Grid设置尺寸方式",
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "_4Grid分割窗口", "_4Grid分割窗口\_4Grid分割窗口.csproj", "{CDD5734F-207B-4D3D-90C1-183856818215}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "_5CanvasZ顺序", "_5CanvasZ顺序\_5CanvasZ顺序.csproj", "{FE8F78E8-48F4-4E69-95DA-6050B2E0C45B}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@ -30,5 +32,9 @@ Global
{CDD5734F-207B-4D3D-90C1-183856818215}.Debug|Any CPU.Build.0 = Debug|Any CPU
{CDD5734F-207B-4D3D-90C1-183856818215}.Release|Any CPU.ActiveCfg = Release|Any CPU
{CDD5734F-207B-4D3D-90C1-183856818215}.Release|Any CPU.Build.0 = Release|Any CPU
{FE8F78E8-48F4-4E69-95DA-6050B2E0C45B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{FE8F78E8-48F4-4E69-95DA-6050B2E0C45B}.Debug|Any CPU.Build.0 = Debug|Any CPU
{FE8F78E8-48F4-4E69-95DA-6050B2E0C45B}.Release|Any CPU.ActiveCfg = Release|Any CPU
{FE8F78E8-48F4-4E69-95DA-6050B2E0C45B}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal

9
_5CanvasZ顺序/App.xaml Normal file
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@ -0,0 +1,9 @@
<Application x:Class="_5CanvasZ顺序.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:_5CanvasZ顺序"
StartupUri="MainWindow.xaml">
<Application.Resources>
</Application.Resources>
</Application>

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@ -0,0 +1,12 @@
using System.Configuration;
using System.Data;
using System.Windows;
namespace _5CanvasZ顺序;
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App : Application
{
}

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@ -0,0 +1,10 @@
using System.Windows;
[assembly: ThemeInfo(
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
//(used if a resource is not found in the page,
// or application resource dictionaries)
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
//(used if a resource is not found in the page,
// app, or any theme specific resource dictionaries)
)]

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@ -0,0 +1,17 @@
<Window x:Class="_5CanvasZ顺序.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
Icon="public/logo.png" Title="_5CanvasZ顺序" Height="450" Width="800">
<Grid>
<Canvas>
<Button Canvas.Left="10" Canvas.Top="10">按钮 (10,10)</Button>
<Button Canvas.Left="120" Canvas.Top="30">按钮 (120,30)</Button>
<!-- 运行后会在最前方显示 -->
<Button Canvas.Left="60" Canvas.Top="80" Canvas.ZIndex="1" Height="50" Background="Chocolate">按钮 运行后会在最前方显示 (60,80)</Button>
<Button Canvas.Left="70" Canvas.Top="120" Width="100" Height="50">按钮 (70,120)</Button>
</Canvas>
</Grid>
</Window>

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@ -0,0 +1,23 @@
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace _5CanvasZ顺序;
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
}

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@ -0,0 +1,17 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net8.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
<UseWPF>true</UseWPF>
</PropertyGroup>
<ItemGroup>
<Resource Include="public\logo.png">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Resource>
</ItemGroup>
</Project>

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