page: 📄 拖拽缩放

This commit is contained in:
bunny 2024-07-12 15:57:09 +08:00
parent 28dc17df40
commit 3977b7e410
1 changed files with 153 additions and 0 deletions

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<script setup lang="ts">
import { onMounted } from 'vue';
import { useWindowSize } from '@vueuse/core';
import Konva from 'konva/lib';
const { width, height } = useWindowSize();
const initial = () => {
const stage = new Konva.Stage({ container: 'container', width: width.value, height: height.value });
const layer = new Konva.Layer();
const rect1 = new Konva.Rect({
x: 60,
y: 60,
width: 100,
height: 90,
fill: 'red',
name: 'rect',
draggable: true,
});
layer.add(rect1);
const rect2 = new Konva.Rect({
x: 180,
y: 200,
width: 100,
height: 200,
fill: 'green',
name: 'rect',
draggable: true,
});
layer.add(rect2);
//
const tr = new Konva.Transformer();
layer.add(tr);
tr.nodes([rect1, rect2]);
const selectionRectangle = new Konva.Rect({
fill: 'rgba(0,0,255,0.5)',
visible: false,
// disable events to not interrupt with events
listening: false,
});
layer.add(selectionRectangle);
let x1 = 0,
y1 = 0,
x2 = 0,
y2 = 0;
let selecting = false;
stage.on('mousedown touchstart', e => {
// do nothing if we mousedown on any shape
if (e.target !== stage) {
return;
}
e.evt.preventDefault();
x1 = stage.getPointerPosition()!.x;
y1 = stage.getPointerPosition()!.y;
x2 = stage.getPointerPosition()!.x;
y2 = stage.getPointerPosition()!.y;
selectionRectangle.width(0);
selectionRectangle.height(0);
selecting = true;
});
stage.on('mousemove touchmove', e => {
// do nothing if we didn't start selection
if (!selecting) {
return;
}
e.evt.preventDefault();
x2 = stage.getPointerPosition()!.x;
y2 = stage.getPointerPosition()!.y;
selectionRectangle.setAttrs({
visible: true,
x: Math.min(x1, x2),
y: Math.min(y1, y2),
width: Math.abs(x2 - x1),
height: Math.abs(y2 - y1),
});
});
stage.on('mouseup touchend', e => {
// do nothing if we didn't start selection
selecting = false;
if (!selectionRectangle.visible()) {
return;
}
e.evt.preventDefault();
// update visibility in timeout, so we can check it in click event
selectionRectangle.visible(false);
let shapes = stage.find('.rect');
let box = selectionRectangle.getClientRect();
let selected = shapes.filter(shape => Konva.Util.haveIntersection(box, shape.getClientRect()));
tr.nodes(selected);
});
// clicks should select/deselect shapes
stage.on('click tap', function (e) {
// if we are selecting with rect, do nothing
if (selectionRectangle.visible()) {
return;
}
// if click on empty area - remove all selections
if (e.target === stage) {
tr.nodes([]);
return;
}
// do nothing if clicked NOT on our rectangles
if (!e.target.hasName('rect')) {
return;
}
// do we pressed shift or ctrl?
const metaPressed = e.evt.shiftKey || e.evt.ctrlKey || e.evt.metaKey;
const isSelected = tr.nodes().indexOf(e.target) >= 0;
if (!metaPressed && !isSelected) {
// if no key pressed and the node is not selected
// select just one
tr.nodes([e.target]);
} else if (metaPressed && isSelected) {
// if we pressed keys and node was selected
// we need to remove it from selection:
const nodes = tr.nodes().slice(); // use slice to have new copy of array
// remove node from array
nodes.splice(nodes.indexOf(e.target), 1);
tr.nodes(nodes);
} else if (metaPressed && !isSelected) {
// add the node into selection
const nodes = tr.nodes().concat([e.target]);
tr.nodes(nodes);
}
});
stage.add(layer);
};
onMounted(() => {
initial();
});
</script>
<template>
<div id="container"></div>
</template>
<style scoped lang="scss"></style>