fix: 🧩 画布缩放
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@ -1,3 +0,0 @@
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{
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"recommendations": ["Vue.volar"]
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}
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@ -1 +1 @@
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{"version":1721355798048}
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{"version":1721834336660}
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@ -2,16 +2,55 @@
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<div id="container"></div>
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</template>
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<script setup lang="ts">
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<script lang="ts" setup>
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import { useWindowSize } from '@vueuse/core';
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import { onMounted } from 'vue';
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import { onMounted, ref } from 'vue';
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import Konva from 'konva/lib';
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import { Stage } from 'konva/lib/Stage';
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const { width, height } = useWindowSize();
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const stage = ref<Stage>();
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const SCALE_BY = 1.1;
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/**
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* 缩放画布
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*/
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const zoomed = () => {
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// 平台鼠标缩放
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stage.value!.on('wheel', e => {
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if (!stage.value) return;
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// 当前缩放比例,获取X或者是Y都一样
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const oldScaleX = stage.value!.scaleX();
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const oldScaleY = stage.value!.scaleY();
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// 当前鼠标位置
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const pointer = stage.value!.getPointerPosition();
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const mousePointTo = {
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x: (pointer!.x - stage.value!.x()) / oldScaleX,
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y: (pointer!.y - stage.value!.y()) / oldScaleY,
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};
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// 判断是向上滚动鼠标还是向下滚动鼠标,向下滚动为正。向上滚动为负
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let direction = e.evt.deltaY > 0 ? -1 : 1;
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if (e.evt.ctrlKey) direction = -direction;
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// 新增缩放大小X轴
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const newScaleX = direction > 0 ? oldScaleX * SCALE_BY : oldScaleX / SCALE_BY;
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// 新的缩放大小Y轴
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const newScaleY = direction > 0 ? oldScaleY * SCALE_BY : oldScaleY / SCALE_BY;
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stage.value!.scale({ x: newScaleX, y: newScaleY });
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const newPos = {
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x: pointer!.x - mousePointTo.x * newScaleX,
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y: pointer!.y - mousePointTo.y * newScaleY,
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};
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stage.value!.position(newPos);
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});
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};
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const initial = () => {
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const stage = new Konva.Stage({ container: 'container', width: width.value, height: height.value });
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const layer = new Konva.Layer({ draggable: true });
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stage.value = new Konva.Stage({ container: 'container', width: width.value, height: height.value });
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const layer = new Konva.Layer();
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// 创建文本
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const text = new Konva.Text({
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@ -26,8 +65,8 @@ const initial = () => {
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// 创建元素
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const circle = new Konva.Circle({
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x: stage.width() / 2,
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y: stage.height() / 2,
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x: stage.value!.width() / 2,
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y: stage.value!.height() / 2,
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radius: 70,
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fill: 'red',
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stroke: 'black',
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@ -43,7 +82,8 @@ const initial = () => {
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text.text('鼠标离开');
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});
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stage.add(layer);
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zoomed();
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stage.value!.add(layer);
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};
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onMounted(() => {
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